Hollywood, romance, angst
|Designers: Ben Allen, Nickey Barnard, Martin Jones, Heidi Kaye, and Alison Rider Hill (Peaky Games)|
|Number of participants: 10|
|Duration: 3 hours|
|The presenter feels that this larp IS NOT suitable for young people aged 16+|
About the larp
Set in 1932 at the party celebrating the wrap of location filming for a Hollywood movie. Burning Orchid is an immense blockbuster, detailing the passionate heart of a claustrophobic forbidden love story set in the jungle villages of Guatemala against a background of a country riven by political turmoil.. and that’s just the movie! Glamorous cast, intense emotions, a steamy situation, secrets past and present – who knows what might happen. Fasten your seatbelts, it’s going to be a bumpy ride.
Character sheets and background will be about 6 pages long. 1930s costuming suitable for an evening event is encouraged for atmosphere.
This game is very much character focused rather than event focused, with roleplaying being the focus rather than problem solving or politicking.
The theme is intensely emotional, centering on romance. It is not suitable for under-18s. Players need to be willing to play characters in romantic situations and with various sexualities, as all characters have romance.
Content Warnings: The theme is intensely emotional, centering on romance. It is not suitable for under-18s. Players need to be willing to play characters in romantic situations and with various sexualities, as all characters have romance.
The game deals with adult themes like illegitimacy, and sexual orientation. Character backgrounds may include references to murder, war trauma, romantic liaisons with disastrous consequences (e.g unwanted children or miscarriage) and prostitution. One of the characters is a Catholic priest. We strongly recommend you consider how these issues might affect you before signing up for the game.
This game uses some simple sound effects. If the constant chirp of crickets, or sudden loud noises are a problem for you let us know.
Costume (optional): Costume not necessary, but 1930s costuming suitable for an evening event may improve the atmosphere.
Martin Jones: A not-so-closet gamer since my early youth, I played my first ‘freeform’ before the term was even coined. I have since been involved in writing Best of the Wurst, Veterans Day, Lists of Avalon, The Deliverance, Small World, Burning Orchid, BTL, The Apocalypse Agenda, and A Dream Is Just A Dream.
|Physical contact||Light contact; touching hands or forearms|
|Romance and intimacy||Depends on player comfort levels and agreement. This varies hugely from run to run, and from character to character. All runs have romantic discussion; most people in most runs involve some holding hands… but it has gone all the way to simulated sex before in a couple of runs.|
|Conflict and violence||Themes of conflict, but not enacted by players; e.g. quiet threats and vengeful stares|
|Communication style||Lots of speech|
|Movement style||Sitting or lying|
|Characters||Characters are fully predesigned|
|Narrative control||Players have some influence over story, but there is basically a script or structure that they’re within|
|Transparency||There are predesigned secrets the organizers have from the players, and also that the players will have from each other|
|Representation level||The fictional space is pretty similar to the play space|
|Play culture||This is a not primarily a game about accomplishing goals, but one about roleplaying the characters|
Saturday morning, Boardroom