Predatory, Greed, Crisis |
Designer: Ryan Hart |
Number of participants: 10 |
Duration: 4 hours |
The presenter feels that this larp IS suitable for young people aged 16+ |
About the larp
The economy of Proxima Centauri B (PCB) relies on a small fleet of ships to keep it’s spaceport open; these people are called sweepers. After a minor logistical crisis over eighty-years ago, the government implemented a system to regulate the number of sweepers serving the spaceport… special codes that sweeper ships can use while clearing debris. Now, owning one of these codes is a guarantee of financial stability… but how far would a person go to get one? A science-fiction parable about late stage capitalism.
Content Warnings: This is an economic larp.
Ryan Hart: Ryan is one of the founders of Sinking Ship Creations, a larp company that focuses on larp as an immersive experience. His credits include The Mortality Machine, Project Ascension, Scapegoat, and Pandaemonium, as well as experience running large-scale larps for organizations such as the Camarilla Fan Club and Dystopia Rising.
Parameters
Physical contact | Not relevant for this larp; e.g. just standing in a room and talking |
Romance and intimacy | Not relevant for the larp |
Conflict and violence | Not relevant for the larp |
Communication style | Lots of speech |
Movement style | Walking |
Characters | Characters are fully predesigned |
Narrative control | The shape and direction of the story is entirely, or almost entirely, determined by player choice |
Transparency | There are predesigned secrets the organizers have from the players, and also that the players will have from each other |
Representation level |
The fictional space looks very unlike the play space, but players will use their imaginations
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Play culture | Players are individually trying to achieve goals, such that not all can succeed |
Tone | Moderate |
Saturday afternoon, Studio 3