Eye in the Sky

Morality, drones, conflict

Designer: Malcolm Campbell
Number of participants: 6–7
Duration: 4 hours
The presenter feels that this larp IS NOT suitable for young people aged 16+

About the larp

A British-led intelligence operation close to the border of Pakistan is using an American drone for overwatch. Players are military, legal and political decision makers for either the British or American team. The optional 7th player is an unexpected observer from the Pakistan embassy. How will they all cope when the mission changes and their rules of engagement are no longer clear?

Content Warnings: Military drones, terrorism, threats to civilians, political content.

Presented by

Malcolm Campbell: I’ve been playing and running freeform games since the ’90s, mostly with groups of friends, and friends-of-friends, in old historical buildings from the Scottish Highlands to a Palladio Villa in Italy. I like trying new things, both as a player and a game writer. I co-run a new LARP writers Co-Op in Scotland. And I like meeting new people.


Physical contact Not relevant for this larp; e.g. just standing in a room and talking
Romance and intimacy Not relevant for the larp
Conflict and violence Conflict happens off-screen in response to player choices or player inaction
Communication style Lots of speech
Movement style Game could be played entirely sitting
Characters Players build their characters around a predesigned skeleton or archetype
Narrative control Players have some influence over story, but there is basically a script or structure that they’re within
Transparency Transparent design, but players can create secrets during play and keep them from each other / reveal them when wished
Representation level The fictional space is pretty similar to the play space
Play culture Players are collaborating to achieve aims, but have conflicting rules of engagement
Tone Intense

Sunday afternoon, Studio 4