Ice sculpting, Disappointments, Oddities |
Designers: Patrick Balint |
Number of participants: 8 |
Duration: 3 hours |
The presenter feels that this larp IS NOT suitable for young people aged 16+ |
About the larp
There is a young woman who sold everything to live her dream and expertise. She is on her way to northern Sweden where there is supposed to be an ice sculpture competition during a winter cultural festival.
At the hotel, the leader of the local community is having lunch. He didn´t get the grant for the festival, so it will not be.
A boy finally took the power to leave his broken home. He is wandering down a cold road in the countryside, his only company is an elephant he is talking to.
In a cabin in the woods, a family has gathered for the yearly hunt. Most of them don’t want to be there at all.
In a car, two people are driving in 190 km/h, there is a ghost in the backseat and very loud rock music on the radio.
Content Warnings: History of a child from a sad upbringing, disappointments, class struggles, couples in a hetro-normative setting, hunting/cruelty to animals, police heroism, car crash, sprits/ghosts, meaninglessness, alcoholism, psychological illness, romance, sad romance, sexual desire, power systems
Patrick Balint: information coming
Parameters
Physical contact | Intense contact; intimate or forceful |
Romance and intimacy | Between symbolic and actual deptending on the comfort levels of the players |
Conflict and violence | Shouting and other intimidating actions not involving contact |
Communication style | Lots of speech |
Movement style | Mostly walking some faster scenes with a bit of running |
Characters | Characters are fully predesigned |
Narrative control | Players have some influence over story, but there is basically a script or structure that they’re within |
Transparency | There are predesigned secrets that the organizers will have from the players |
Representation | The fictional space looks very unlike the play space, but players will use their imaginations |
Play culture | The concept of rivalry or cooperation between players doesn’t really apply |
Tone | Dramatic |