Ice sculpting, Disappointments, Oddities
|Designers: Patrick Balint|
|Number of participants: 8|
|Duration: 3 hours|
|The presenter feels that this larp IS NOT suitable for young people aged 16+|
About the larp
There is a young woman who sold everything to live her dream and expertise. She is on her way to northern Sweden where there is supposed to be an ice sculpture competition during a winter cultural festival.
At the hotel, the leader of the local community is having lunch. He didn´t get the grant for the festival, so it will not be.
A boy finally took the power to leave his broken home. He is wandering down a cold road in the countryside, his only company is an elephant he is talking to.
In a cabin in the woods, a family has gathered for the yearly hunt. Most of them don’t want to be there at all.
In a car, two people are driving in 190 km/h, there is a ghost in the backseat and very loud rock music on the radio.
Content Warnings: History of a child from a sad upbringing, disappointments, class struggles, couples in a hetro-normative setting, hunting/cruelty to animals, police heroism, car crash, sprits/ghosts, meaninglessness, alcoholism, psychological illness, romance, sad romance, sexual desire, power systems
Patrick Balint: information coming
|Physical contact||Intense contact; intimate or forceful|
|Romance and intimacy||Between symbolic and actual deptending on the comfort levels of the players|
|Conflict and violence||Shouting and other intimidating actions not involving contact|
|Communication style||Lots of speech|
|Movement style||Mostly walking some faster scenes with a bit of running|
|Characters||Characters are fully predesigned|
|Narrative control||Players have some influence over story, but there is basically a script or structure that they’re within|
|Transparency||There are predesigned secrets that the organizers will have from the players|
|Representation||The fictional space looks very unlike the play space, but players will use their imaginations|
|Play culture||The concept of rivalry or cooperation between players doesn’t really apply|